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API > API/Runtime > API/Runtime/SlateCore > API/Runtime/SlateCore/FSlateRenderer
Description
Register the active scene pointer with the renderer. This will return the scene internal index that will be used for all subsequent elements drawn.
| Name | RegisterCurrentScene |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderer.h |
| Include Path | #include "Rendering/SlateRenderer.h" |
int32 RegisterCurrentScene
(
FSceneInterface * Scene
)