Navigation
API > API/Runtime > API/Runtime/SlateCore > API/Runtime/SlateCore/FSlateRenderer
Acquire the draw buffer and release it at the end of the scope.
| Name | FScopedAcquireDrawBuffer |
| Type | struct |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderer.h |
| Include Path | #include "Rendering/SlateRenderer.h" |
Syntax
struct FScopedAcquireDrawBuffer
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopedAcquireDrawBuffer
(
FSlateRenderer& InSlateRenderer |
Rendering/SlateRenderer.h | ||
FScopedAcquireDrawBuffer
(
const FScopedAcquireDrawBuffer& |
Rendering/SlateRenderer.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FScopedAcquireDrawBuffer() |
Rendering/SlateRenderer.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DrawBuffer | FSlateDrawBuffer & | Rendering/SlateRenderer.h | ||
| SlateRenderer | FSlateRenderer & | Rendering/SlateRenderer.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSlateDrawBuffer & GetDrawBuffer() |
Rendering/SlateRenderer.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopedAcquireDrawBuffer & operator=
(
const FScopedAcquireDrawBuffer& |
Rendering/SlateRenderer.h |