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API > API/Runtime > API/Runtime/SlateCore > API/Runtime/SlateCore/FShapedGlyphSequence
A map of source indices to their shaped glyph data indices. Stored internally as an array so we can perform a single allocation
| Name | FSourceIndicesToGlyphData |
| Type | struct |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Fonts/FontCache.h |
| Include Path | #include "Fonts/FontCache.h" |
Syntax
struct FSourceIndicesToGlyphData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSourceIndicesToGlyphData
(
const FSourceTextRange& InSourceTextRange |
Fonts/FontCache.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GlyphDataArray | TArray< FSourceIndexToGlyphData > | Fonts/FontCache.h | ||
| SourceTextRange | FSourceTextRange | Fonts/FontCache.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
SIZE_T GetAllocatedSize() |
Fonts/FontCache.h | ||
FSourceIndexToGlyphData * GetGlyphData
(
const int32 InSourceTextIndex |
Fonts/FontCache.h | ||
const FSourceIndexToGlyphData * GetGlyphData
(
const int32 InSourceTextIndex |
Fonts/FontCache.h | ||
int32 GetSourceTextEndIndex() |
Fonts/FontCache.h | ||
int32 GetSourceTextStartIndex() |
Fonts/FontCache.h |