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Minimal FShapedGlyphEntry key information used for map lookups
| Name | FShapedGlyphEntryKey |
| Type | struct |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Fonts/FontCache.h |
| Include Path | #include "Fonts/FontCache.h" |
Syntax
struct FShapedGlyphEntryKey
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FShapedGlyphEntryKey
(
const FShapedGlyphFaceData& InFontFaceData, |
Fonts/FontCache.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FontFace | TWeakPtr< FFreeTypeFace > | Weak pointer to the FreeType face to render with | Fonts/FontCache.h | |
| FontRenderSize | uint32 | The size in pixel that Freetype will actually use to render the font, scale included | Fonts/FontCache.h | |
| FontSkew | float | The skew transform amount for the rendered font | Fonts/FontCache.h | |
| GlyphIndex | uint32 | The index of this glyph in the FreeType face | Fonts/FontCache.h | |
| KeyHash | uint32 | Cached hash value used for map lookups | Fonts/FontCache.h | |
| OutlineMiteredCorners | bool | If checked, the outline will have mitered corners, otherwise they will be rounded. | Fonts/FontCache.h | |
| OutlineRenderSize | int32 | The size in pixels of the outline to render, scale included | Fonts/FontCache.h | |
| OutlineSeparateFillAlpha | bool | If checked, the outline will be completely translucent where the filled area will be. | Fonts/FontCache.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FShapedGlyphEntryKey& Other |
Fonts/FontCache.h | ||
bool operator==
(
const FShapedGlyphEntryKey& Other |
Fonts/FontCache.h |