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API > API/Runtime > API/Runtime/SlateCore > API/Runtime/SlateCore/FCharacterEvent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UStruct Constructor. Not meant for normal usage. | Input/Events.h | ||
FCharacterEvent
(
const TCHAR InCharacter, |
Input/Events.h | ||
FCharacterEvent
(
const TCHAR InCharacter, |
Input/Events.h |
FCharacterEvent()
Description
UStruct Constructor. Not meant for normal usage.
| Name | FCharacterEvent |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Input/Events.h |
| Include Path | #include "Input/Events.h" |
FCharacterEvent()
FCharacterEvent(const TCHAR, const FModifierKeysState &, const uint32, const bool)
| Name | FCharacterEvent |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Input/Events.h |
| Include Path | #include "Input/Events.h" |
FCharacterEvent
(
const TCHAR InCharacter,
const FModifierKeysState & InModifierKeys,
const uint32 InUserIndex,
const bool bInIsRepeat
)
FCharacterEvent(const TCHAR, const FModifierKeysState &, const FInputDeviceId, const bool)
| Name | FCharacterEvent |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Input/Events.h |
| Include Path | #include "Input/Events.h" |
FCharacterEvent
(
const TCHAR InCharacter,
const FModifierKeysState & InModifierKeys,
const FInputDeviceId InDeviceId,
const bool bInIsRepeat
)