Navigation
API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/Framework > API/Runtime/Slate/Framework/Application > API/Runtime/Slate/Framework/Application/FSlateApplication
References
| Module | Slate |
| Header | /Engine/Source/Runtime/Slate/Public/Framework/Application/SlateApplication.h |
| Include | #include "Framework/Application/SlateApplication.h" |
bool IsProcessingInput&40;&41; const
Remarks
Returns true if the we're currently processing mouse, keyboard, touch or gamepad input.