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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/Framework > API/Runtime/Slate/Framework/Application > API/Runtime/Slate/Framework/Application/FSlateApplication
References
| Module | Slate |
| Header | /Engine/Source/Runtime/Slate/Public/Framework/Application/SlateApplication.h |
| Include | #include "Framework/Application/SlateApplication.h" |
| Source | /Engine/Source/Runtime/Slate/Private/Framework/Application/SlateApplication.cpp |
void DestroyWindowImmediately
&40;
TSharedRef< SWindow > WindowToDestroy
&41;
Remarks
HACK: Don't use this unless shutting down a game viewport Game viewport windows need to be destroyed instantly or else the viewport could tick and access deleted data
Parameters
| Name | Description |
|---|---|
| WindowToDestroy | Window for destruction |