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API > API/Runtime > API/Runtime/SkeletalMeshDescription > API/Runtime/SkeletalMeshDescription/FSkinWeightsVertexAttributesRef
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SkinWeightsAttributesRef.h | |||
| SkinWeightsAttributesRef.h | |||
| SkinWeightsAttributesRef.h | |||
FSkinWeightsVertexAttributesRef
(
TVertexAttributesRef< TArrayAttribute< int32 > > InAttributesRef |
SkinWeightsAttributesRef.h |
FSkinWeightsVertexAttributesRef()
| Name | FSkinWeightsVertexAttributesRef |
| Type | function |
| Header File | /Engine/Source/Runtime/SkeletalMeshDescription/Public/SkinWeightsAttributesRef.h |
| Include Path | #include "SkinWeightsAttributesRef.h" |
FSkinWeightsVertexAttributesRef()
FSkinWeightsVertexAttributesRef(const FSkinWeightsVertexAttributesRef &)
| Name | FSkinWeightsVertexAttributesRef |
| Type | function |
| Header File | /Engine/Source/Runtime/SkeletalMeshDescription/Public/SkinWeightsAttributesRef.h |
| Include Path | #include "SkinWeightsAttributesRef.h" |
FSkinWeightsVertexAttributesRef
(
const FSkinWeightsVertexAttributesRef &
)
FSkinWeightsVertexAttributesRef(FSkinWeightsVertexAttributesRef &&)
| Name | FSkinWeightsVertexAttributesRef |
| Type | function |
| Header File | /Engine/Source/Runtime/SkeletalMeshDescription/Public/SkinWeightsAttributesRef.h |
| Include Path | #include "SkinWeightsAttributesRef.h" |
FSkinWeightsVertexAttributesRef
(
FSkinWeightsVertexAttributesRef &&
)
FSkinWeightsVertexAttributesRef(TVertexAttributesRef< TArrayAttribute< int32 > >)
| Name | FSkinWeightsVertexAttributesRef |
| Type | function |
| Header File | /Engine/Source/Runtime/SkeletalMeshDescription/Public/SkinWeightsAttributesRef.h |
| Include Path | #include "SkinWeightsAttributesRef.h" |
FSkinWeightsVertexAttributesRef
(
TVertexAttributesRef< TArrayAttribute < int32 > > InAttributesRef
)