Navigation
API > API/Runtime > API/Runtime/SkeletalMeshDescription > API/Runtime/SkeletalMeshDescription/FSkinWeightsVertexAttributesRef
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
void Set
(
const FVertexID InVertexIndex,
const UE::AnimationCore::FBoneWeights& InWeights
)
|
|
SkinWeightsAttributesRef.h |
|
void Set
(
const FVertexID InVertexIndex,
TArrayView< const UE::AnimationCore::FBoneWeight > InWeights,
const UE::AnimationCore::FBoneWeightsSettings& InSettings
)
|
|
SkinWeightsAttributesRef.h |
|
Set(const FVertexID, const UE::AnimationCore::FBoneWeights &)
| |
|
| Name |
Set |
| Type |
function |
| Header File |
/Engine/Source/Runtime/SkeletalMeshDescription/Public/SkinWeightsAttributesRef.h |
| Include Path |
#include "SkinWeightsAttributesRef.h" |
void Set
(
const FVertexID InVertexIndex,
const UE::AnimationCore::FBoneWeights & InWeights
)
Set(const FVertexID, TArrayView< const UE::AnimationCore::FBoneWeight >, const UE::AnimationCore::FBoneWeightsSettings &)
| |
|
| Name |
Set |
| Type |
function |
| Header File |
/Engine/Source/Runtime/SkeletalMeshDescription/Public/SkinWeightsAttributesRef.h |
| Include Path |
#include "SkinWeightsAttributesRef.h" |
void Set
(
const FVertexID InVertexIndex,
TArrayView < const UE::AnimationCore::FBoneWeight > InWeights,
const UE::AnimationCore::FBoneWeightsSettings & InSettings
)