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API > API/Runtime > API/Runtime/SkeletalMeshDescription
Inheritance Hierarchy
- FStaticMeshOperations
- FSkeletalMeshOperations
References
| Module | SkeletalMeshDescription |
| Header | /Engine/Source/Runtime/SkeletalMeshDescription/Public/SkeletalMeshOperations.h |
| Include | #include "SkeletalMeshOperations.h" |
Syntax
class FSkeletalMeshOperations : public FStaticMeshOperations
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AppendSkinWeight
(
const FMeshDescription& SourceMesh, |
||
| bool | CopySkinWeightAttributeFromMesh
(
const FMeshDescription& InSourceMesh, |
Copies skin weight attribute from one mesh to another. | |
| bool | GetPosedMesh
(
const FMeshDescription& InSourceMesh, |
Returns a mesh in the pose given by the component-space transforms passed in. | |
| bool | GetPosedMesh
(
const FMeshDescription& InSourceMesh, |
Returns a mesh in the pose given by the bone-space transforms passed in. | |
| bool | RemapBoneIndicesOnSkinWeightAttribute
(
FMeshDescription& InMesh, |
Remaps the bone indices on all skin weight attributes from one index to another. |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FSkeletalMeshAppendSettings |