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API > API/Runtime > API/Runtime/SkeletalMeshDescription > API/Runtime/SkeletalMeshDescription/FSkeletalMeshAttributesShared
References
| Module | SkeletalMeshDescription |
| Header | /Engine/Source/Runtime/SkeletalMeshDescription/Public/SkeletalMeshAttributes.h |
| Include | #include "SkeletalMeshAttributes.h" |
Syntax
static BonesElementName;
Remarks
Name of the mesh element type representing bones.
this is different from the MeshAttribute::Bone::Name attribute. This is a name of the element that is added to the mesh description to represent Bones (similar to the Vertex/Polygons/Edges elements). MeshAttribute::Bone::Name is just one of the attributes of the Bones element.