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API > API/Runtime > API/Runtime/SkeletalMeshDescription > API/Runtime/SkeletalMeshDescription/FBoneID
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBoneID () |
SkeletalMeshElementTypes.h | ||
FBoneID
(
const FElementID InitElementID |
SkeletalMeshElementTypes.h | ||
FBoneID
(
const int32 InitIDValue |
SkeletalMeshElementTypes.h |
FBoneID()
| Name | FBoneID |
| Type | function |
| Header File | /Engine/Source/Runtime/SkeletalMeshDescription/Public/SkeletalMeshElementTypes.h |
| Include Path | #include "SkeletalMeshElementTypes.h" |
FBoneID()
FBoneID(const FElementID)
| Name | FBoneID |
| Type | function |
| Header File | /Engine/Source/Runtime/SkeletalMeshDescription/Public/SkeletalMeshElementTypes.h |
| Include Path | #include "SkeletalMeshElementTypes.h" |
FBoneID
(
const FElementID InitElementID
)
FBoneID(const int32)
| Name | FBoneID |
| Type | function |
| Header File | /Engine/Source/Runtime/SkeletalMeshDescription/Public/SkeletalMeshElementTypes.h |
| Include Path | #include "SkeletalMeshElementTypes.h" |
FBoneID
(
const int32 InitIDValue
)