Navigation
API > API/Runtime > API/Runtime/MeshDescription
| Name | FElementID |
| Type | struct |
| Header File | /Engine/Source/Runtime/MeshDescription/Public/MeshTypes.h |
| Include Path | #include "MeshTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FElementID
Derived Classes
FElementID derived class hierarchy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FElementID () |
MeshTypes.h | ||
FElementID
(
const int32 InitIDValue |
MeshTypes.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Invalid | const FElementID | Invalid element ID | MeshTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetValue() |
MeshTypes.h | ||
FString ToString() |
MeshTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator int32() |
MeshTypes.h | ||
bool operator!=
(
const FElementID& Other |
MeshTypes.h | ||
bool operator!=
(
const int32 Other |
MeshTypes.h | ||
bool operator==
(
const FElementID& Other |
MeshTypes.h | ||
bool operator==
(
const int32 Other |
MeshTypes.h |