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API > API/Runtime > API/Runtime/Renderer
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/ShaderPrintParameters.h |
| Include | #include "ShaderPrintParameters.h" |
namespace ShaderPrint
{
void ShaderPrint&58;&58;SetParameters
&40;
FRDGBuilder & GraphBuilder,
FShaderPrintData const & InData,
FShaderParameters & OutParameters
&41;
}
Remarks
Fill the FShaderParameters with an explicit FShaderPrintData managed by the calling code.