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API > API/Runtime > API/Runtime/Renderer
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/ShaderPrintParameters.h |
| Include | #include "ShaderPrintParameters.h" |
Syntax
class FShaderParameters
Remarks
ShaderPrint parameter struct declaration.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TShaderParameterTypeInfo< TUniformBufferBinding< FShaderPrintCommonParameters > >::TAlignedType | Common | ||
| TShaderResourceParameterTypeInfo< FRDGBufferUAV * >::TAlignedType | ShaderPrint_RWEntryBuffer | ||
| TShaderResourceParameterTypeInfo< FRDGBufferSRV * >::TAlignedType | ShaderPrint_StateBuffer |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| FUniformBufferRHIRef | CreateUniformBuffer
(
const FShaderParameters& InContents, |
||
| TArray< FShaderParametersMetadata::FMember > | zzGetMembers () |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FTypeInfo |