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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/PostProcess > API/Runtime/Renderer/PostProcess/FPostProcessMaterialInputs
Syntax
TStaticArray< FScreenPassTextureSlice , kPostProcessMaterialInputCountMax > Textures
Remarks
Array of input textures bound to the material. The first element represents the output from the previous post process and is required. All other inputs are optional.