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API > API/Runtime > API/Runtime/Renderer
Classes
| Type | Name | Description | |
|---|---|---|---|
| FInstanceCullingContext |
Enums
| Type | Name | Description | |
|---|---|---|---|
| EInstanceCullingFlags | |||
| EInstanceCullingMode |
Functions
| Type | Name | Description | |
|---|---|---|---|
DECLARE_UNIFORM_BUFFER_STRUCT
(
FSceneUniformParameters, |
Use as a global shader parameter struct and also the CPU structure representing the atmosphere it self. | ||
| RENDERER_API PageInfoBuffer RENDERER_API | RDG_BUFFER_ACCESS
(
DrawIndirectArgsBuffer, |
||
| RENDERER_API PageInfoBuffer | SHADER_PARAMETER
(
uint32, |
||
| RENDERER_API PageInfoBuffer RENDERER_API ERHIAccess::VertexOrIndexBuffer | SHADER_PARAMETER
(
uint32, |
||
| RENDERER_API | SHADER_PARAMETER_RDG_BUFFER_SRV
(
StructuredBuffer< uint >, |
||
| RENDERER_API PageInfoBuffer RENDERER_API | SHADER_PARAMETER_RDG_BUFFER_SRV
(
Buffer< float4 >, |
||
| RENDERER_API PageInfoBuffer RENDERER_API ERHIAccess::VertexOrIndexBuffer IndirectArgsByteOffset | SHADER_PARAMETER_RDG_UNIFORM_BUFFER
(
FInstanceCullingGlobalUniforms, |
||
| RENDERER_API PageInfoBuffer RENDERER_API ERHIAccess::VertexOrIndexBuffer IndirectArgsByteOffset Scen... | SHADER_PARAMETER_RDG_UNIFORM_BUFFER
(
FBatchedPrimitiveParameters, |