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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/ITemporalUpscaler
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/TemporalUpscaler.h |
| Include | #include "TemporalUpscaler.h" |
FOutputs AddPasses
&40;
FRDGBuilder & GraphBuilder,
const FSceneView & View,
const FInputs & Inputs
&41; const
Remarks
Adds the necessary passes into RDG for temporal upscaling the rendering resolution to desired output res.