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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/IPathTracingSpatialTemporalDenoi-
| |
|
| Name |
FMotionVectorInputs |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Renderer/Public/PathTracingDenoiser.h |
| Include Path |
#include "PathTracingDenoiser.h" |
Syntax
struct FMotionVectorInputs
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| InputFrameTex |
FRDGTextureRef |
|
PathTracingDenoiser.h |
|
| OutputTex |
FRDGTextureRef |
|
PathTracingDenoiser.h |
|
| PreExposure |
float |
|
PathTracingDenoiser.h |
|
| ReferenceFrameTex |
FRDGTextureRef |
|
PathTracingDenoiser.h |
|