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API > API/Runtime > API/Runtime/Renderer
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h |
| Include | #include "MeshPassProcessor.h" |
Syntax
class FVisibleRayTracingMeshCommand
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bHidden | ||
| uint32 | InstanceIndex | ||
| const FRayTracingMeshCommand * | RayTracingMeshCommand |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FVisibleRayTracingMeshCommand
(
const FRayTracingMeshCommand* InRayTracingMeshCommand, |