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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FSystemTextures
| Type | Name | Description | |
|---|---|---|---|
| FRDGTextureRef | GetDefaultTexture
(
FRDGBuilder& GraphBuilder, |
Create default 2D/3D/Cube/Array texture (1x1) with specific format and initialize value. | |
| FRDGTextureRef | GetDefaultTexture
(
FRDGBuilder& GraphBuilder, |
Create default 2D/3D/Cube/Array texture (1x1) with specific format and initialize value. | |
| FRDGTextureRef | GetDefaultTexture
(
FRDGBuilder& GraphBuilder, |
Create default 2D/3D/Cube/Array texture (1x1) with specific format and initialize value. | |
| FRDGTextureRef | GetDefaultTexture
(
FRDGBuilder& GraphBuilder, |
Create default 2D/3D/Cube/Array texture (1x1) with specific format and initialize value. | |
| FRDGTextureRef | GetDefaultTexture
(
FRDGBuilder& GraphBuilder, |
Create default 2D/3D/Cube/Array texture (1x1) with specific format and initialize value. | |
| FRDGTextureRef | GetDefaultTexture
(
FRDGBuilder& GraphBuilder, |
Create default 2D/3D/Cube/Array texture (1x1) with specific format and initialize value. | |
| FRDGTextureRef | GetDefaultTexture
(
FRDGBuilder& GraphBuilder, |
Create default 2D/3D/Cube/Array texture (1x1) with specific format and initialize value. | |
| FRDGTextureRef | GetDefaultTexture
(
FRDGBuilder& GraphBuilder, |
Create default 2D/3D/Cube/Array texture (1x1) with specific format and initialize value. |