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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FScreenPassVS
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| ScreenPass.h | |||
FScreenPassVS
(
const ShaderMetaType::CompiledShaderInitializerType& Initializer |
ScreenPass.h |
FScreenPassVS()
| Name | FScreenPassVS |
| Type | function |
| Header File | /Engine/Source/Runtime/Renderer/Public/ScreenPass.h |
| Include Path | #include "ScreenPass.h" |
FScreenPassVS()
FScreenPassVS(const ShaderMetaType::CompiledShaderInitializerType &)
| Name | FScreenPassVS |
| Type | function |
| Header File | /Engine/Source/Runtime/Renderer/Public/ScreenPass.h |
| Include Path | #include "ScreenPass.h" |
FScreenPassVS
(
const ShaderMetaType::CompiledShaderInitializerType & Initializer
)