Navigation
API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FScreenPassTextureInput > API/Runtime/Renderer/FScreenPassTextureInput/zzNextMemberIdSampler
| Name | zzNextMemberIdSampler |
| Type | enum |
| Header File | /Engine/Source/Runtime/Renderer/Public/ScreenPass.h |
| Include Path | #include "ScreenPass.h" |
Syntax
enum zzNextMemberIdSampler
{
HasDeclaredResource = zzMemberIdSampler::HasDeclaredResource || !TShaderResourceParameterTypeInfo<FRHISamplerState*>::bIsStoredInConstantBuffer,
}
Values
| Name | Remarks |
|---|---|
| HasDeclaredResource |