Navigation
API > API/Runtime > API/Runtime/Renderer
Inheritance Hierarchy
- FSceneUniformBufferMemberRegistration
- TSceneUniformBufferMemberRegistration
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/SceneUniformBuffer.h |
| Include | #include "SceneUniformBuffer.h" |
Syntax
class FSceneUniformBufferMemberRegistration
Variables
| Type | Name | Description | |
|---|---|---|---|
| FShaderParameterStructConstructor | DefaultValueConstructor | ||
| FMemberId | MemberId | ||
| FString | Name |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FSceneUniformBufferMemberRegistration
(
const TCHAR* Name |
Called during static initialization. |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Commit () |
Called at runtime. | |
| void | CommitAll () |
||
| void | Register
(
FSceneUniformBufferMemberRegistration& Entry |
Typedefs
| Name | Description |
|---|---|
| FMemberId |