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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FSceneUniformBuffer > API/Runtime/Renderer/FSceneUniformBuffer/Set
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/SceneUniformBuffer.h |
| Include | #include "SceneUniformBuffer.h" |
template<typename TMember>
bool Set
(
const TSceneUniformBufferMemberRegistration < TMember > & Registration,
const TMember & Value
)
Remarks
Set a field in the parameter struct. The change will be reflected in any buffer that GetBuffer() returns after this call. Returns true if anything actually changed.