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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FSceneUniformBuffer
| Name | FDebugMemberInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Renderer/Public/SceneUniformBuffer.h |
| Include Path | #include "SceneUniformBuffer.h" |
Syntax
struct FDebugMemberInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Data | const void * | SceneUniformBuffer.h | ||
| Name | FString | SceneUniformBuffer.h | ||
| ShaderType | FString | SceneUniformBuffer.h |