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API > API/Runtime > API/Runtime/Renderer
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/RayTracingMeshDrawCommands.h |
| Include | #include "RayTracingMeshDrawCommands.h" |
Syntax
class FRayTracingShaderCommand
Variables
| Type | Name | Description | |
|---|---|---|---|
| FRHIRayTracingShader * | Shader | ||
| FMeshDrawShaderBindings | ShaderBindings | ||
| uint32 | ShaderIndex | ||
| uint32 | SlotInScene |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | SetRayTracingShaderBindings
(
FRayTracingLocalShaderBindingWriter* BindingWriter, |
||
| void | SetShader
(
const TShaderRef< FShader >& Shader |
Sets ray tracing shader on the command and allocates room for the shader bindings. |