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API > API/Runtime > API/Runtime/Renderer
| Name | FMeshMaterialShaderElementData |
| Type | class |
| Header File | /Engine/Source/Runtime/Renderer/Public/MeshMaterialShader.h |
| Include Path | #include "MeshMaterialShader.h" |
Syntax
class FMeshMaterialShaderElementData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DitherUniformBuffer | FRHIUniformBuffer * | MeshMaterialShader.h | ||
| FadeUniformBuffer | FRHIUniformBuffer * | MeshMaterialShader.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InitializeMeshMaterialData () |
MeshMaterialShader.h | ||
void InitializeMeshMaterialData
(
const FSceneView* SceneView, |
MeshMaterialShader.h | ||
void InitializeMeshMaterialData
(
const FSceneView* SceneView, |
MeshMaterialShader.h |