Navigation
Unreal Engine C++ API Reference > Runtime > Renderer
Inheritance Hierarchy
- FShader
- FMaterialShader
- FMeshMaterialShader
References
Module | Renderer |
Header | /Engine/Source/Runtime/Renderer/Public/MeshMaterialShader.h |
Include | #include "MeshMaterialShader.h" |
Syntax
class FMeshMaterialShader : public FMaterialShader
Remarks
Base class of all shaders that need material and vertex factory parameters.
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
FShaderUniformBufferParameter | PassUniformBuffer |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
|||
![]() |
FMeshMaterialShader
(
const FMeshMaterialShaderType::CompiledShaderInitializerType& Initializer |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | GetElementShaderBindings
(
const TShaderRefBase< ShaderType, PointerTableType >& Shader, |
|
![]() ![]() |
void | GetElementShaderBindings
(
const FShaderMapPointerTable& PointerTable, |
|
![]() ![]() |
void | GetShaderBindings
(
const FScene* Scene, |
|
![]() ![]() |
RENDERER_API const FTypeLayoutDesc & | ||
![]() ![]() |
RENDERER_API FTypeLayoutDesc & |
Classes
Type | Name | Description | |
---|---|---|---|
![]() |
InternalLinkType |
Typedefs
Name | Description |
---|---|
DerivedType | |
FPermutationParameters | |
InternalBaseType | |
ShaderMetaType |
Constants
Name | Description |
---|---|
CounterBase | |
InterfaceType |