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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FMeshDrawShaderBindings > API/Runtime/Renderer/FMeshDrawShaderBindings/FData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint8 * GetHeapData () |
MeshPassProcessor.h | ||
const uint8 * GetHeapData () |
MeshPassProcessor.h |
GetHeapData()
| Name | GetHeapData |
| Type | function |
| Header File | /Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h |
| Include Path | #include "MeshPassProcessor.h" |
uint8 * GetHeapData()
GetHeapData()
| Name | GetHeapData |
| Type | function |
| Header File | /Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h |
| Include Path | #include "MeshPassProcessor.h" |
const uint8 * GetHeapData() const