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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FGraphicsMinimalPipelineStateId > API/Runtime/Renderer/FGraphicsMinimalPipelineStateId/FRefCountedGraph-
Overloads
FRefCountedGraphicsMinimalPipelineState()
| |
|
| Name |
FRefCountedGraphicsMinimalPipelineState |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h |
| Include Path |
#include "MeshPassProcessor.h" |
FRefCountedGraphicsMinimalPipelineState()
FRefCountedGraphicsMinimalPipelineState(const FRefCountedGraphicsMinimalPipelineState &&)
| |
|
| Name |
FRefCountedGraphicsMinimalPipelineState |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h |
| Include Path |
#include "MeshPassProcessor.h" |
FRefCountedGraphicsMinimalPipelineState
(
const FRefCountedGraphicsMinimalPipelineState && Other
)