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API > API/Runtime > API/Runtime/Renderer
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/MaterialShader.h |
| Include | #include "MaterialShader.h" |
Syntax
class FDebugUniformExpressionSet
Remarks
Debug information related to uniform expression sets.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FDebugUniformExpressionSet
(
const FUniformExpressionSet& InUniformExpressionSet |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | InitFromExpressionSet
(
const FUniformExpressionSet& InUniformExpressionSet |
Initialize from a uniform expression set. | |
LAYOUT_ARRAY
(
int32, |
|||
LAYOUT_FIELD
(
int32, |
The number of each type of expression contained in the set. | ||
| bool | Matches
(
const FUniformExpressionSet& InUniformExpressionSet |
Returns true if the number of uniform expressions matches those with which the debug set was initialized. |