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API > API/Runtime > API/Runtime/RenderCore
| Name | TShaderMap |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include Path | #include "Shader.h" |
Syntax
template<typename ContentType, typename PointerTableType>
class TShaderMap : public FShaderMapBase
Inheritance Hierarchy
- FShaderMapBase → TShaderMap
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void FinalizeContent() |
Shader.h | ||
const ContentType * GetContent() |
Shader.h | ||
ContentType * GetMutableContent() |
Shader.h | ||
const PointerTableType & GetPointerTable() |
Shader.h |
Protected
Overridden from FShaderMapBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FShaderMapPointerTable * CreatePointerTable() |
Shader.h | ||
virtual const FTypeLayoutDesc & GetContentTypeDesc() |
Shader.h |