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API > API/Runtime > API/Runtime/RenderCore
| |
|
| Name |
TRDGDispatchPass |
| Type |
class |
| Header File |
/Engine/Source/Runtime/RenderCore/Public/RenderGraphPass.h |
| Include Path |
#include "RenderGraphPass.h" |
Syntax
template<typename ParameterStructType, typename LaunchLambdaType>
class TRDGDispatchPass : public FRDGDispatchPass
Inheritance Hierarchy
Constructors
Constants
| Name |
Type |
Remarks |
Include Path |
| kMaximumLambdaCaptureSize |
int32 |
Verify that the amount of stuff captured by the pass lambda is reasonable. |
RenderGraphPass.h |
Variables
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| DebugParameterStruct |
const ParameterStructType * |
|
RenderGraphPass.h |
|
| LaunchLambda |
LaunchLambdaType |
|
RenderGraphPass.h |
|
Functions
Public