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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ResizeResourceIfNeeded
(
FRHICommandList& RHICmdList, |
UnifiedBuffer.h | ||
bool ResizeResourceIfNeeded
(
FRDGBuilder& GraphBuilder, |
UnifiedBuffer.h | ||
bool ResizeResourceIfNeeded
(
FRDGBuilder& GraphBuilder, |
UnifiedBuffer.h | ||
bool ResizeResourceIfNeeded
(
FRHICommandList& RHICmdList, |
UnifiedBuffer.h | ||
bool ResizeResourceIfNeeded
(
FRDGBuilder& GraphBuilder, |
UnifiedBuffer.h |
ResizeResourceIfNeeded(FRHICommandList &, ResourceType &, uint32, const TCHAR *)
| Name | ResizeResourceIfNeeded |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/UnifiedBuffer.h |
| Include Path | #include "UnifiedBuffer.h" |
template<typename ResourceType>
bool ResizeResourceIfNeeded
(
FRHICommandList & RHICmdList,
ResourceType & Buffer,
uint32 NumBytes,
const TCHAR * DebugName
)
ResizeResourceIfNeeded(FRDGBuilder &, FRWBufferStructured &, uint32, const TCHAR *)
| Name | ResizeResourceIfNeeded |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/UnifiedBuffer.h |
| Include Path | #include "UnifiedBuffer.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/UnifiedBuffer.cpp |
bool ResizeResourceIfNeeded
(
FRDGBuilder & GraphBuilder,
FRWBufferStructured & Buffer,
uint32 NumBytes,
const TCHAR * DebugName
)
ResizeResourceIfNeeded(FRDGBuilder &, FRWByteAddressBuffer &, uint32, const TCHAR *)
| Name | ResizeResourceIfNeeded |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/UnifiedBuffer.h |
| Include Path | #include "UnifiedBuffer.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/UnifiedBuffer.cpp |
bool ResizeResourceIfNeeded
(
FRDGBuilder & GraphBuilder,
FRWByteAddressBuffer & Buffer,
uint32 NumBytes,
const TCHAR * DebugName
)
ResizeResourceIfNeeded(FRHICommandList &, FRWBuffer &, EPixelFormat, uint32, const TCHAR *)
| Name | ResizeResourceIfNeeded |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/UnifiedBuffer.h |
| Include Path | #include "UnifiedBuffer.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/UnifiedBuffer.cpp |
bool ResizeResourceIfNeeded
(
FRHICommandList & RHICmdList,
FRWBuffer & Buffer,
EPixelFormat Format,
uint32 NumElements,
const TCHAR * DebugName
)
ResizeResourceIfNeeded(FRDGBuilder &, FRWBuffer &, EPixelFormat, uint32, const TCHAR *)
| Name | ResizeResourceIfNeeded |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/UnifiedBuffer.h |
| Include Path | #include "UnifiedBuffer.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/UnifiedBuffer.cpp |
bool ResizeResourceIfNeeded
(
FRDGBuilder & GraphBuilder,
FRWBuffer & Buffer,
EPixelFormat Format,
uint32 NumElements,
const TCHAR * DebugName
)