Navigation
API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FVisualizeTexture > API/Runtime/RenderCore/FVisualizeTexture/SetCheckPoint
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/VisualizeTexture.h |
| Include | #include "VisualizeTexture.h" |
void SetCheckPoint
&40;
FRHICommandListImmediate & RHICmdList,
IPooledRenderTarget &42; PooledRenderTarget
&41;