Navigation
API > API/Runtime > API/Runtime/RenderCore
Identifies a VT tile request : a VT tile, along with priority information for processing this request
| Name | FVirtualTextureLocalTileRequest |
| Type | union |
| Header File | /Engine/Source/Runtime/RenderCore/Public/VirtualTexturing.h |
| Include Path | #include "VirtualTexturing.h" |
Syntax
union FVirtualTextureLocalTileRequest
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| VirtualTexturing.h | |||
FVirtualTextureLocalTileRequest
(
const FVirtualTextureLocalTile& InTile, |
VirtualTexturing.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FVirtualTextureLocalTileRequest | FVirtualTextureLocalTileRequest | VirtualTexturing.h | ||
| InvalidatePriority | uint64 | VirtualTexturing.h | ||
| PackedValue | uint64 | VirtualTexturing.h | ||
| ProducerPriority | uint64 | Additional data about the request : | VirtualTexturing.h | |
| TilePackedValue | uint64 | Core "identity" data that identifies a given tile : | VirtualTexturing.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint64 GetIdentity() |
VirtualTexturing.h | ||
EVTInvalidatePriority GetInvalidatePriority() |
VirtualTexturing.h | ||
uint16 GetMurmurHash() |
VirtualTexturing.h | ||
EVTProducerPriority GetProducerPriority() |
VirtualTexturing.h | ||
FVirtualTextureLocalTile GetTile() |
VirtualTexturing.h | ||
FVirtualTextureLocalTileRequest & MergeWith
(
const FVirtualTextureLocalTileRequest& InOther |
VirtualTexturing.h |