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API > API/Runtime > API/Runtime/RenderCore
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderParameterMetadata.h |
| Include | #include "ShaderParameterMetadata.h" |
Syntax
struct FUniformBufferEntry
Remarks
Minimal information about each uniform buffer entry fed to the shader compiler.
Variables
| Type | Name | Description | |
|---|---|---|---|
| EUniformBufferBindingFlags | BindingFlags | The binding flags used by this resource table. | |
| bool | bNoEmulatedUniformBuffer | Whether to force a real uniform buffer when using emulated uniform buffers | |
| uint32 | LayoutHash | Hash of the resource table layout. | |
| FThreadSafeNameBufferPtr | MemberNameBuffer | Storage for member names for this uniform buffer (pointed to by FUniformResourceEntry::UniformBufferMemberName) | |
| FString | StaticSlotName | The name of the uniform buffer static slot (if global). |