Navigation
API > API/Runtime > API/Runtime/RenderCore
Inheritance Hierarchy
- FRenderResource
- FTextureReference
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/RenderResource.h |
| Include | #include "RenderResource.h" |
Syntax
class FTextureReference : public FRenderResource
Remarks
A texture reference resource.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FTextureReferenceRHIRef | TextureReferenceRHI | The texture reference's RHI resource. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Default constructor. |
Destructors
| Type | Name | Description | |
|---|---|---|---|
| Destructor. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Kicks off the initialization process on the game thread. | ||
| void | Kicks off the release process on the game thread. | ||
| double | Returns the last time the texture has been rendered via this reference. | ||
| void | Invalidates the last render time. | ||
| bool | Returns true if the texture reference has been initialized from the game thread. |
Overridden from FRenderResource
| Type | Name | Description | |
|---|---|---|---|
| FString | |||
| void | InitRHI
(
FRHICommandListBase& RHICmdList |
Initializes the RHI resources used by this resource. | |
| void | ReleaseRHI () |
Releases the RHI resources used by this resource. |