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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FTextureReference
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/RenderResource.h |
| Include | #include "RenderResource.h" |
bool IsInitialized_GameThread&40;&41; const
Remarks
Returns true if the texture reference has been initialized from the game thread.