Navigation
API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderPipelineCompileJob
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FShaderPipelineCompileJob
(
int32 NumStages |
ShaderCompilerJobTypes.h | ||
FShaderPipelineCompileJob
(
uint32 InHash, |
ShaderCompilerJobTypes.h |
FShaderPipelineCompileJob(int32)
| Name | FShaderPipelineCompileJob |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderCompilerJobTypes.h |
| Include Path | #include "ShaderCompilerJobTypes.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ShaderCore.cpp |
FShaderPipelineCompileJob
(
int32 NumStages
)
FShaderPipelineCompileJob(uint32, uint32, EShaderCompileJobPriority, const FShaderPipelineCompileJobKey &)
| Name | FShaderPipelineCompileJob |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderCompilerJobTypes.h |
| Include Path | #include "ShaderCompilerJobTypes.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ShaderCore.cpp |
FShaderPipelineCompileJob
(
uint32 InHash,
uint32 InId,
EShaderCompileJobPriority InPriroity,
const FShaderPipelineCompileJobKey & InKey
)