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API > API/Runtime > API/Runtime/RenderCore
| Name | EShaderCompileJobPriority |
| Type | enum |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderCore.h |
| Include Path | #include "ShaderCore.h" |
Syntax
enum EShaderCompileJobPriority
{
None = 0xff,
Low = 0u,
Normal,
High,
ExtraHigh,
ForceLocal,
Num,
}
Values
| Name | Remarks |
|---|---|
| None | |
| Low | |
| Normal | |
| High | |
| ExtraHigh | |
| ForceLocal | |
| Num |