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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderPipelineCache > API/Runtime/RenderCore/FShaderPipelineCache/FShaderCachePrecompileContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| ShaderPipelineCache.h | |||
FShaderCachePrecompileContext
(
const FString& CacheNameIn |
ShaderPipelineCache.h |
FShaderCachePrecompileContext()
| Name | FShaderCachePrecompileContext |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderPipelineCache.h |
| Include Path | #include "ShaderPipelineCache.h" |
FShaderCachePrecompileContext()
FShaderCachePrecompileContext(const FString &)
| Name | FShaderCachePrecompileContext |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderPipelineCache.h |
| Include Path | #include "ShaderPipelineCache.h" |
FShaderCachePrecompileContext
(
const FString & CacheNameIn
)