Navigation
API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderParameterParser
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderParameterParser.h |
| Include | #include "ShaderParameterParser.h" |
Syntax
static kBindlessResourcePrefix = TEXT("BindlessResource_");