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API > API/Runtime > API/Runtime/RenderCore
| Name | FShaderParameterMapInfo |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include Path | #include "Shader.h" |
Syntax
class FShaderParameterMapInfo
Structs
| Name | Remarks |
|---|---|
| InternalLinkType |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| DerivedType | FShaderParameterMapInfo | Shader.h | |
| InternalBaseType | typename TGetBaseTypeHelper< FShaderParameterMapInfo >::Type | Shader.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| CounterBase | int | Shader.h | |
| InterfaceType | ETypeLayoutInterface::Type | Shader.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LooseParameterBuffers | TMemoryImageArray< FShaderLooseParameterBufferInfo > | Shader.h | ||
| SRVs | TMemoryImageArray< FShaderResourceParameterInfo > | Shader.h | ||
| TextureSamplers | TMemoryImageArray< FShaderResourceParameterInfo > | Shader.h | ||
| uint64Hash | Shader.h | |||
| UniformBuffers | TMemoryImageArray< FShaderUniformBufferParameterInfo > | Shader.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FTypeLayoutDesc & GetTypeLayout() |
Shader.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void InternalDestroy
(
void* Object, |
Shader.h | ||
static void InternalInitializeBases
(
FTypeLayoutDesc& TypeDesc |
Shader.h | ||
static FTypeLayoutDesc & StaticGetTypeLayout() |
Shader.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FShaderParameterMapInfo& Rhs |
Shader.h |