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API > API/Runtime > API/Runtime/RenderCore
| Name | FShaderLooseParameterBufferInfo |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include Path | #include "Shader.h" |
Syntax
class FShaderLooseParameterBufferInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Shader.h | |||
FShaderLooseParameterBufferInfo
(
uint16 InBufferIndex, |
Shader.h |
Structs
| Name | Remarks |
|---|---|
| InternalLinkType |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| DerivedType | FShaderLooseParameterBufferInfo | Shader.h | |
| InternalBaseType | typename TGetBaseTypeHelper< FShaderLooseParameterBufferInfo >::Type | Shader.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| CounterBase | int | Shader.h | |
| InterfaceType | ETypeLayoutInterface::Type | Shader.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Parameters | TMemoryImageArray< FShaderLooseParameterInfo > | Shader.h | ||
| uint16BaseIndex | Shader.h | |||
| uint16Size | Shader.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FTypeLayoutDesc & GetTypeLayout() |
Shader.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void InternalDestroy
(
void* Object, |
Shader.h | ||
static void InternalInitializeBases
(
FTypeLayoutDesc& TypeDesc |
Shader.h | ||
static FTypeLayoutDesc & StaticGetTypeLayout() |
Shader.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FShaderLooseParameterBufferInfo& Rhs |
Shader.h |