Navigation
API > API/Runtime > API/Runtime/RenderCore
Inheritance Hierarchy
- FRenderResource
- FDeferredCleanupInterface
- FShaderMapResource
- FShaderMapResource_InlineCode
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include | #include "Shader.h" |
Syntax
class FShaderMapResource_InlineCode : public FShaderMapResource
Variables
| Type | Name | Description | |
|---|---|---|---|
| TRefCountPtr< FShaderMapResourceCode > | Code |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FShaderMapResource_InlineCode
(
EShaderPlatform InPlatform, |
Overridden from FShaderMapResource
| Type | Name | Description | |
|---|---|---|---|
| FRHIShader * | CreateRHIShaderOrCrash
(
int32 ShaderIndex |
Creates RHI shader, with a reference (so the caller can release). | |
| FSHAHash | GetShaderHash
(
int32 ShaderIndex |
Return shader hash for a particular shader without creating it. | |
| uint32 | GetSizeBytes () |