Navigation
API > API/Runtime > API/Runtime/RenderCore
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderCodeLibrary.h |
| Include | #include "ShaderCodeLibrary.h" |
Syntax
struct FShaderCodeLibraryPipeline
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32 | Hash | ||
| FSHAHash[SF_NumGraphicsFrequencies] | Shaders |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | GetPipelineHash
(
FSHAHash& Output |
Computes a longer hash that uniquely identifies the whole pipeline, used in FStableShaderKeyAndValue | |
| void | Initialize
(
const FShaderPipeline* Pipeline |
Fills the hashes from the pipeline stage shaders |