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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShader
Description
Can be overridden by FShader subclasses to set a custom job priority (EShaderCompileJobPriority) or EShaderCompileJobPriority::None to ignore custom priority. This can only increase priority.
| Name | GetOverrideJobPriority |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include Path | #include "Shader.h" |
static EShaderCompileJobPriority GetOverrideJobPriority()