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API > API/Runtime > API/Runtime/RenderCore
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/RenderCaptureInterface.h |
| Include | #include "RenderCaptureInterface.h" |
Syntax
class FScopedCapture
Remarks
Helper for capturing within a scope. Handles both game and render thread. Fails gracefully if no IRenderCaptureProvider exists.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FScopedCapture
(
bool bEnable, |
Use this constructor if not on rendering thread. | ||
FScopedCapture
(
bool bEnable, |
Use this constructor if on rendering thread. | ||
FScopedCapture
(
bool bEnable, |
Use this constructor if using RenderGraph to schedule work. |
Destructors
| Type | Name | Description | |
|---|---|---|---|